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Frequently asked questions
Sander van Rossen edited this page Jul 17, 2025
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A level editor for Unity 3D.
Realtime-CSG generates meshes in the editor, at runtime these are replaced by MeshRenderers. If your plugin works with MeshRenderers, it should work with Realtime CSG.
Sadly no, but please keep an eye on Chisel, which is a new level editor in development which will work at runtime.
Simply press CTRL+F3 to toggle it
No. RealtimeCSG is intended to work with its own brushes, which generates its own output mesh. It cannot be used for that purpose.
RealtimeCSG currently only supports Windows x64 and MacOS
No. Unless stated otherwise, it will not be available to the public. Sorry for that.
See "Can I have access to the native C++ code?".