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Frequently asked questions

Sander van Rossen edited this page Jul 17, 2025 · 2 revisions

What is Realtime-CSG?

A level editor for Unity 3D.

Will Realtime-CSG work with [plugin] at runtime?

Realtime-CSG generates meshes in the editor, at runtime these are replaced by MeshRenderers. If your plugin works with MeshRenderers, it should work with Realtime CSG.

Does Realtime-CSG Support runtime?

Sadly no, but please keep an eye on Chisel, which is a new level editor in development which will work at runtime.

How do I turn RealtimeCSG off in the editor?

Simply press CTRL+F3 to toggle it

Can I use RealtimeCSG to edit other meshes?

No. RealtimeCSG is intended to work with its own brushes, which generates its own output mesh. It cannot be used for that purpose.

Is there a build of the native binary for my OS distro?

RealtimeCSG currently only supports Windows x64 and MacOS

Can I have access to the native C++ code?

No. Unless stated otherwise, it will not be available to the public. Sorry for that.

Can I build RealtimeCSG for another OS?

See "Can I have access to the native C++ code?".