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Sander van Rossen edited this page Jul 14, 2025 · 9 revisions

Welcome to the realtime-CSG wiki!

Frequently asked questions:

What is Realtime-CSG?

  • A level editor for Unity 3D.

Does Realtime-CSG Support runtime?

  • Sadly no, but please keep an eye on Chisel, which is a new level editor in development which will work at runtime.

How do I turn RealtimeCSG off in the editor?

  • Simply press CTRL+F3 to toggle it

Can I use RealtimeCSG to edit other meshes?

  • No. RealtimeCSG is intended to work with its own brushes, which generates its own output mesh. It cannot be used for that purpose.

Is there a build of the native binary for my OS distro?

  • RealtimeCSG currently only supports Windows x64 and MacOS

Can I have access to the native C++ code?

  • No. Unless stated otherwise, it will not be available to the public. Sorry for that.

Can I build RealtimeCSG for another OS?

  • See "Can I have access to the native C++ code?".
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