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Sander van Rossen edited this page Jul 14, 2025
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Welcome to the realtime-CSG wiki!
Frequently asked questions:
What is Realtime-CSG?
- A level editor for Unity 3D.
Does Realtime-CSG Support runtime?
- Sadly no, but please keep an eye on Chisel, which is a new level editor in development which will work at runtime.
How do I turn RealtimeCSG off in the editor?
- Simply press CTRL+F3 to toggle it
Can I use RealtimeCSG to edit other meshes?
- No. RealtimeCSG is intended to work with its own brushes, which generates its own output mesh. It cannot be used for that purpose.
Is there a build of the native binary for my OS distro?
- RealtimeCSG currently only supports Windows x64 and MacOS
Can I have access to the native C++ code?
- No. Unless stated otherwise, it will not be available to the public. Sorry for that.
Can I build RealtimeCSG for another OS?
- See "Can I have access to the native C++ code?".