Fix WebGL2 getParameter returning undefined for boolean and integer conformance parameters #424
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Several WebGL2
getParameter()calls returnundefinedinstead of the required Boolean or Number types, breaking conformance tests and type-dependent application logic.Changes
Added missing parameter enums:
WebGLBooleanParameterName:kSampleAlphaToCoverage,kSampleCoverageWebGL2BooleanParameterName:kRasterizerDiscard(new enum)WebGL2IntegerParameterName:kUniformBufferOffsetAlignmentBackend implementation:
WebGL2Context::getParameterV2(WebGL2BooleanParameterName)methoduniformBufferOffsetAlignmentproperty with lazy GL query and cachingFixed parameters:
All changes align with WebGL2 spec §6.3.
Original prompt
💬 We'd love your input! Share your thoughts on Copilot coding agent in our 2 minute survey.