feature: load scene to tree, instead of changing to resource #7
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Add a new load method to add the loaded resource to the tree, instead of changing scene to resource directly.
This allows to do changes on the scene before changing to it.
In my case, it allows me to wait for other peers to be ready and spawn the characters before showing the new scene.
Also added a few new signals so that I'm able to add fade effects on top of it.