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Game logic (incomplete) of Bullet Hell and Rhythm Game sections
List of implemented systems in doc "Gameplay Design Draft"
Bullet Hell systems reviewed and adjusted by Suchas
Not implemented:

  • Systems relying on input
  • Systems relying on render
  • Systems relying on format of DSL for music charts

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@nack098 nack098 left a comment

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Please revert some part please. (Ebegging right now).

image

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please mark each physics as fix because we might need to put this on separate thread

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Should be done on separate thread since it's compute heavy

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mark as todo on my part

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Interesting... this will later be map into real render component where it would be optimized for rendering purposes

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mark as todo on my part

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mark as todo on my part

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most painful shit to implement.
mark as todo on my part

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need to be simplify

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mark on my part

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This will be change on next pr

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revert please T_T

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this will change on next pr

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revert please T_T

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4 participants