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GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient
Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient Expand file tree Collapse file tree 2 files changed +6
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lines changed Original file line number Diff line number Diff line change 1616** along with this program. If not, see <http://www.gnu.org/licenses/>.
1717*/
1818
19+ #include " W3DDevice/GameClient/W3DScreenshot.h"
20+
1921#include < stdlib.h>
2022#include < windows.h>
2123#include < io.h>
2224
23- #include " W3DDevice/GameClient/W3DScreenshot.h"
2425#include " Common/GlobalData.h"
2526#include " GameClient/InGameUI.h"
2627#include " GameClient/GameText.h"
@@ -65,7 +66,7 @@ static DWORD WINAPI screenshotThreadFunc(LPVOID param)
6566 return 0 ;
6667}
6768
68- void W3D_TakeCompressedScreenshot (ScreenshotFormat format, int quality = 0 )
69+ void W3D_TakeCompressedScreenshot (ScreenshotFormat format, int quality)
6970{
7071 char leafname[256 ];
7172 char pathname[1024 ];
Original file line number Diff line number Diff line change 1616** along with this program. If not, see <http://www.gnu.org/licenses/>.
1717*/
1818
19+ #include " W3DDevice/GameClient/W3DScreenshot.h"
20+
1921#include < stdlib.h>
2022#include < windows.h>
2123#include < io.h>
2224
23- #include " W3DDevice/GameClient/W3DScreenshot.h"
2425#include " Common/GlobalData.h"
2526#include " GameClient/InGameUI.h"
2627#include " GameClient/GameText.h"
@@ -65,7 +66,7 @@ static DWORD WINAPI screenshotThreadFunc(LPVOID param)
6566 return 0 ;
6667}
6768
68- void W3D_TakeCompressedScreenshot (ScreenshotFormat format, int quality = 0 )
69+ void W3D_TakeCompressedScreenshot (ScreenshotFormat format, int quality)
6970{
7071 char leafname[256 ];
7172 char pathname[1024 ];
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