This is a collection of shaders developed as part of an RnD project for school (See research here) The final products include three shaders: an outline shader, a basic cel-shading toon shader, and a half-tone shader. Albeit messy, the shaders are adjustable within the editor, allowing people with the freedom to customize it to their wishes.
The Outline shader creates an outline using the something something algorithm
Explain your shader here
Explain your shader here