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A collection of shaders made with Unity's built-in render pipeline. This was for a school assignment

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Various Built-In Unity Shaders

This is a collection of shaders developed as part of an RnD project for school (See research here) The final products include three shaders: an outline shader, a basic cel-shading toon shader, and a half-tone shader. Albeit messy, the shaders are adjustable within the editor, allowing people with the freedom to customize it to their wishes.

Outline Shader

The Outline shader creates an outline using the something something algorithm

Cel-shading Toon Shader

Explain your shader here

Half-Tone Shader

Explain your shader here

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A collection of shaders made with Unity's built-in render pipeline. This was for a school assignment

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