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@dizzib dizzib commented Aug 7, 2025

I found finger taps were causing dragging to start unintentionally because the dragging threshold of 5 * 5 was too small. This PR fixes this issue with the following improvements…

  1. The default dragging threshold is increased from 5 * 5 physical pixels to 5 * 5 device independent pixels.
  2. Modified showOverlay to accept a dragThreshold parameter.

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