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Resolved issue with BlendAlpha on all SimpleLit materials being forced to Zero/Zero by explicitly defining parameters in subtarget.

This was causing passthrough mode for MetaXR to show over all opaque objects, making them appear transparent

Resolved issue with BlendAlpha on all SimpleLit materials being forced to Zero/Zero by explicitly defining parameters in subtarget. 

This was causing passthrough mode for MetaXR to show over all opaque objects, making them appear transparent
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