- An interactive simulation desktop game for players to fight monsters, collect treasure, and progress through a maze of dungeon rooms, all of which are randomly generated during the launch of every new game
 - Built collaboratively with JavaFX and engineered to align with the SOLID and GRASP software engineering design principles
 - Tested against a comprehensive set of JUnit and integration tests following the Test-Driven Development process
 
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An interactive simulation desktop game for players to fight monsters, collect treasure, and progress through a maze of dungeon rooms
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