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SVG Salamander

SVG Salamander is an SVG engine for Java that's designed to be small, fast, and allow programmers to use it with a minimum of fuss. It's in particular targeted for making it easy to integrate SVG into Java games and making it much easier for artists to design 2D game content - from rich interactive menus to charts and graphics to complex animations.

Features

  • Ant task to allow easy conversion from SVG to images from within Ant scripts
  • SVGIcon class greatly simplifies loading and drawing images to screen
  • A much smaller code foot print than Batik, and only one JAR file to include
  • Direct access to the scene graph tree. You can use Java commands to manipulate it directly.
  • An index of all named shapes in the SVG graph is easily accessible.
  • Picking shapes given (x, y) coordinates is possible, and can be used to implement graphical buttons selected by the mouse
  • Clip region sensitivity makes for fast rendering when only updating part of the image. This makes panning the camera quite efficient.
  • Easy rendering to any Graphics2D or BufferedImage. Unlike Batik, the SVG Salamander engine does not own the graphics context, so you can pass it whatever graphics context you like.
  • Internal and external links are implemented as URIs, which allows the engine to automatically import linked documents - even if they're stored on a remote server.
  • SVG can be read from an InputStream, so you can create documents dynamically from an in-program XSLT transformation.

Usage

SVG Salamander is now distributed using Maven packages. Add the svg-salamander artifact to your pom.xml file to include it:

	<dependency>
	  <groupId>com.github.blackears</groupId>
	  <artifactId>svg-salamander</artifactId>
	  <version>1.1.5</version>
	</dependency>

You may also need to include the repository in your pom.xml file:

	<repositories>
		...
		
		<repository>
			<id>github</id>
			<url>https://maven.pkg.github.com/blackears/svgSalamander</url>
			<snapshots>
				<enabled>true</enabled>
			</snapshots>
		<repository>
	</repositories>

Starting with version 1.1.5, the artifact name is now svg-salamander instead of svgSalamander. This is due to the package hosting switching to Github from Sonotype, and my not being able to reuse the old artifact name on Github.

A list of all Maven releases is availble here.

Documentation

An overview of how to use SVG Salamader in your project.

Current status

SVG Salamander is part of the Salamander project hosted on http://www.kitfox.com

Projects using SVG Salamander

  • Apache Pivot - An alternate crossplatform GUI for Java.
  • VisiCut - A tool for laser precision cutting.
  • Xoetrope - An alternate crossplatform GUI for Java.
  • Power Line - A slide editor for SVG.
  • Tygron - Serious games illustrating urban planning and climate change.
  • NeoLogica - Medical imaging.
  • JOSM - Java OpenStreetMap Editor.
  • Freeplane - Java program for working with Mind Maps

License

SVG Salamander is available under two licenses. You may choose to use either the LGPL license or the BSD license - whichever is more appropriate for your project.

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