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8 changes: 4 additions & 4 deletions README.md
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Expand Up @@ -188,10 +188,10 @@ Reference:

**Design an online multiplayer card game**
Reference:
* [How to Create an Asynchronous Multiplayer Game](http://www.indieflashblog.com/how-to-create-an-asynchronous-multiplayer-game.html)
* [How to Create an Asynchronous Multiplayer Game Part 2: Saving the Game State to Online Database](http://www.indieflashblog.com/how-to-create-async-part2.html)
* [How to Create an Asynchronous Multiplayer Game Part 3: Loading Games from the Database](http://www.indieflashblog.com/how-to-create-async-part3.html)
* [How to Create an Asynchronous Multiplayer Game Part 4: Matchmaking](http://www.indieflashblog.com/how-to-create-async-part4-html.html#comment-4447)
* [How to Create an Asynchronous Multiplayer Game](https://web.archive.org/web/20190621140932/https://www.indieflashblog.com/how-to-create-an-asynchronous-multiplayer-game.html)
* [How to Create an Asynchronous Multiplayer Game Part 2: Saving the Game State to Online Database](https://web.archive.org/web/20190621140923/https://www.indieflashblog.com/how-to-create-async-part2.html)
* [How to Create an Asynchronous Multiplayer Game Part 3: Loading Games from the Database](https://web.archive.org/web/20180929172133/http://www.indieflashblog.com/how-to-create-async-part3.html)
* [How to Create an Asynchronous Multiplayer Game Part 4: Matchmaking](https://web.archive.org/web/20180924194649/http://www.indieflashblog.com/how-to-create-async-part4-html.html#comment-4447)
* [Real Time Multiplayer in HTML5](http://buildnewgames.com/real-time-multiplayer/)

**Design a graph search function**
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