SoundHaven is an experimental Unity prototype for mobile Virtual Auditory Spaces (VAS), created as part of my master's dissertation to explore interactive spatial audio using Google's Resonance Audio for real-time spatialization. Read the full dissertation (in Portuguese) here.
Category | Details |
---|---|
Controls | Touch movement & rotation Gyroscope toggle |
Audio | Real-time spatialization via ResonanceAudio Quality presets & depth-of-field |
UI & Input | Interactive placement & control of sound sources Mobile-optimized input module |
- Unity 2023.1.20f1
- Android/iOS Build Support for mobile deployment
# Clone the repository
git clone https://github.com/clpoh-dsp/SoundHaven.git
cd SoundHaven
# Open in Unity Hub or Unity Editor
- Open the project in Unity 2023.1.20f1.
- Load the scene:
Assets/Scenes/v0.01.unity
. - Click Play in the Editor or build to your target device.
Assets/
├── Scenes/ # Unity Scenes
├── Scripts/ # C# Scripts
├── UI/ # UI Prefabs and Controllers
└── ... # Other assets (Plugins, Packages)
ProjectSettings/ # Unity project settings files
Packages/ # Unity package manifest files
Contributions are welcome! Please fork this repository and submit a pull request.
This project is licensed under the MIT License. See LICENSE for details.