⚡️ Speed up method Colormap.get_bad by 22%
#239
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📄 22% (0.22x) speedup for
Colormap.get_badinlib/matplotlib/colors.py⏱️ Runtime :
40.8 microseconds→33.4 microseconds(best of10runs)📝 Explanation and details
The optimized code improves performance by avoiding unnecessary numpy array creation when the lookup table value is already a numpy array.
Key optimization:
np.array(self._lut[self._i_bad]), which creates a new numpy array even whenself._lut[self._i_bad]is already an arraylut_bad = self._lut[self._i_bad], then checks if it's already a numpy array usingisinstance(lut_bad, np.ndarray)np.array()Why this speeds up the code:
In Python,
np.array()has overhead even when passed an existing numpy array - it still performs validation, type checking, and potentially creates a copy. By bypassing this when the data is already in the correct format, we eliminate unnecessary work.Performance impact:
The line profiler shows the optimization is most effective in the return path - the original single line taking 5.4% of execution time (11,773ns) is replaced by three lines totaling just 2.9% (2,655 + 2,628 + 817 = 6,100ns), saving ~5,600ns per call.
Test case benefits:
_init()is required)This optimization is particularly valuable since
get_bad()is likely called frequently during color mapping operations, making even small per-call improvements significant for overall rendering performance.✅ Correctness verification report:
🌀 Generated Regression Tests and Runtime
To edit these changes
git checkout codeflash/optimize-Colormap.get_bad-mj9yh43dand push.