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3fb1117
Update .gitignore
c08oprkiua Apr 29, 2024
929bf7e
Mostly functional Godot 4 port
c08oprkiua Apr 29, 2024
0311bbb
Little more _ready reorganization, typecasting
c08oprkiua Apr 30, 2024
52daaf8
Delete .godot directory
c08oprkiua Apr 30, 2024
71b23a3
New tilesets, changing collision rules, etc.
c08oprkiua May 1, 2024
c0a98de
See Desc
c08oprkiua May 1, 2024
f25d638
Bugfixes
c08oprkiua May 2, 2024
e5e65ae
Fixed several animations, made some atlases, etc.
c08oprkiua May 2, 2024
8ff270e
Fixed spindash, more work on player v3
c08oprkiua May 3, 2024
d25b545
Static damage launching, boost cooldown, etc.
c08oprkiua May 3, 2024
5ee7118
Implemented loops, proper collision, etc.
c08oprkiua May 4, 2024
5d33c9e
Bugfixes (see desc)
c08oprkiua May 5, 2024
884b05b
Added a readme
c08oprkiua May 5, 2024
d65b126
Input API, air tricking
c08oprkiua May 7, 2024
af5bfdd
Code reorganization, see desc
c08oprkiua May 10, 2024
2031441
Removed unused level assets, moved voices.gd
c08oprkiua May 10, 2024
ddae5fc
See desc
c08oprkiua May 11, 2024
2e8de68
Adding more export vars to RushPlayer2D
c08oprkiua May 11, 2024
e407622
Refactor: Changed collision
c08oprkiua May 11, 2024
b105e09
Fixed the boost bar (by impementing a new one)
c08oprkiua May 11, 2024
6e723a7
add import files, fixed springs, fixed particle effects, fixed sfx, c…
coderman64 May 11, 2024
5a82c6b
Merge branch 'godot-4' of github.com:c08oprkiua/flow-engine into godot-4
coderman64 May 11, 2024
3f77745
minor spring changes
coderman64 May 11, 2024
b7a7d28
new/improved rush-style boost bar!
coderman64 May 11, 2024
acf6fd7
Max boost, docs update, air boost lock
c08oprkiua May 11, 2024
1f1503c
Scrap player v3, player v2 uses physics system
c08oprkiua May 12, 2024
014452c
Merge branch 'coderman64:godot-4' into godot-4
c08oprkiua May 12, 2024
6e6757f
Typecast the fixed boost bar, tweak Sonic's params
c08oprkiua May 12, 2024
65c9d6b
More organization in flow_engines/scripts
c08oprkiua May 12, 2024
3b22f61
Added graphics toggles
c08oprkiua May 12, 2024
096d2d6
Renamed some variables for consistency
c08oprkiua May 31, 2024
be00caa
More variable consistency changes
c08oprkiua May 31, 2024
c318b61
Implemented initial spindash speed, old boost cam
c08oprkiua Jun 3, 2024
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4 changes: 3 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
@@ -1,2 +1,4 @@
Builds/
.import/
/build
/.godot
/tiles/leafStorm/sort
32 changes: 0 additions & 32 deletions BoostParticle.tscn

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40 changes: 0 additions & 40 deletions LevelItems/AirRing.tscn

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101 changes: 0 additions & 101 deletions LevelItems/BounceRing.tscn

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62 changes: 0 additions & 62 deletions LevelItems/EggPawn.tscn

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31 changes: 0 additions & 31 deletions LevelItems/FallingParticles.tscn

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16 changes: 0 additions & 16 deletions LevelItems/LayerSwitch.tscn

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