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Releases: creesch/minecraft-web-chat

v1.4.0

26 Jul 18:51
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What's Changed

v1.3.0

04 Jul 10:49
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Functional enhancements

Technical improvements

v1.2.0

04 May 07:42
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  • Fix: In some instances server messages would cause a crash (#108)
  • New: When using web chat on a phone the player list sidebar is now accessible (#105)
  • New: The webpage will now reload if it receives messages from a newer version of the mod (#101)
  • The behavior around clickable events has been refined. (#97)
  • Fix: Clicking on username in tab complete (#99)
  • Fix: Heads for legacy skins now render correctly. (#96)
  • Fix: Hot reloading could cause a crash. (#93)

v1.1.0

12 Mar 17:33
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This release contains a variety of new features and improvements. Things like support for newer minecraft versions, tab complete of usernames, hover events and a bunch more!

Main

New

  • Translations are now retrieved per chat message from the game at run time and stored with the message. (#84) Meaning that mod messages will display, messages will show in the language you will have set and that the mod now officially supports 1.21.1 and up as messages will always have the correct translation for that minecraft version.
  • Support added for the /tell, /msg, /w and /me commands. (#82) Note: This mod is never going to support all commands as this easily can be used for abuse.
  • Click events are now supported (#86)
  • Tab completion of usernames (#78)
  • Use "Jetbrains Mono" font for chat message/input/player names making it look more like minecraft chat (#80)
  • Support for legacy color/format codes and multi-space formatting (#69)

Fixes/enhancements

  • Make pingPatterns case insensitive (#63)
  • Added aria labels and use semantic elements (#58)
  • Hover text now renders similar to in game (#85) and supports color code (#87)

Technical

  • Restructured front-end code to not only be modules but classes (#59)
  • Simplify player heads rendering (#70)
  • A variety of dependencies has been updated.

Various other

For a complete overview see the commit history

Screenshots

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v1.0.0

28 Dec 20:11
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This is a big release containing most of the basic functionality I set out from the start!

Main

  • Players on the server are now visible on the right side including their head texture (#45)
  • Ping support for both player names, player display names and configurable keywords (#40) Thanks @danthedaniel!
  • Chat history is now stored on the client side per server. When you join a server the chat history will be loaded in the browser. (#41)
  • Minecraft chat message parsing has been improved considerably. (#24) Thanks @danthedaniel!

Technical

  • Setup editorconfig and gitattributes (#39)
  • Normalize multiple spaces from chat input to one (#37)
  • Support raw numbers for component values (#35)
  • Add structured message format for WebSocket traffic (#32)
  • Vitest (#31)
  • Rewrite web interface replacing NanoHTTPD in favor of Javalin (#10)
  • Use javascript modules (#11)
  • Add types using @ts-check (#8)

Various other

For a complete overview see the commit history

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V0.0.4

15 Dec 19:39
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  • Message parsing has been extensively reworked to support the majority of styling for messages. This includes hover text and obfuscated text.
  • Text input is now a text area which helps with spellcheck.
  • Filter out illegal characters to prevent crashing the game.
  • Cut up messages that are too long.

v0.0.3 favicons mostly

15 Dec 08:00
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v0.0.2 still very alpha but slightly less so.

14 Dec 19:25
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Still very much early days with a lot of functionality in flux, but should be somewhat usuable.

Only supports MC1.21.1 because that is what I am playtesting with and I don't really feel like supporting multiple versions at once.

Message formatting

Messages will now follow the message style from the client.

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Settings UI and Mod Menu support

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v0.0.1 very very alpha

13 Dec 21:13
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Pre-release

Very early very simple release. You can chat, hopefully nothing breaks.

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