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komponent kafel trybu gry #21
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f5a1bf0
update prettier;
s-justina f7d70db
delete one image
s-justina fc5cbd1
update component functionality;
s-justina 03612a0
create tests of component;
s-justina f7f6eaa
comment "prettier/prettier": "error",
s-justina 02126f0
Merge branch 'main' into UI_Komponent_Kontener_wyświetlający_przekaza…
s-justina 54b59c4
remove "prettier/prettier": "error",
s-justina 3fcba96
update component test / beforeEach
s-justina d98166e
refactor Container Component
s-justina dd9d06f
update prettier config
s-justina 6cb56de
komponent kafel trybu gry
Natal1a 48e63b3
onclic type amended
Natal1a 15a3840
transfer handleStringScenario to utils/functions
s-justina 11c7d0a
update handleStringScenario function
s-justina af02555
Merge branch 'UI_Komponent_Kontener_wyświetlający_przekazany_komponen…
Natal1a 02e925e
changed according to comments
Natal1a beddf83
classes and overlay layer added to component, scss file with componen…
Natal1a 7796534
Merge branch 'main' into UI-Komponent-Kafel-trybu-gry
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| Original file line number | Diff line number | Diff line change |
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@@ -104,5 +104,7 @@ dist | |
| # TernJS port file | ||
| .tern-port | ||
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| # Webstorm | ||
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| .idea | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,29 @@ | ||
| import { handleStringScenario } from '../../utils/functions'; | ||
| type ContainerComponentLabel = HTMLElement | string; | ||
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| export const gameMode = ( | ||
| label: ContainerComponentLabel, | ||
| onClick: () => void, | ||
| className?: string, | ||
| parentId?: string | ||
| ): HTMLDivElement => { | ||
| const component: HTMLDivElement = document.createElement('div'); | ||
| component.classList.add('game-mode_container'); | ||
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| //creates overlay appearing on hover | ||
| const overlay: HTMLDivElement = document.createElement('div'); | ||
| overlay.classList.add('game-mode_overlay'); | ||
| component.appendChild(overlay); | ||
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| //setting parametres | ||
| typeof label === 'string' ? handleStringScenario(label, component) : component.appendChild(label); | ||
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| if (className) { | ||
| component.classList.add(`${className}`); | ||
| } | ||
| const parentEl = document.getElementById(`${parentId}`)!; | ||
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| component.addEventListener('click', onClick); | ||
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| return parentEl ? parentEl.appendChild(component) : component; | ||
| }; |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,35 @@ | ||
| .game-mode_container { | ||
| box-sizing: border-box; | ||
| width: 300px; | ||
| height: 300px; | ||
| background-color: $color-background-primary; | ||
| color: $color-font-primary; | ||
| transition: all 0.5s ease-in-out; | ||
| font-style: $font-primary; | ||
| display: flex; | ||
| align-items: center; | ||
| justify-content: center; | ||
| cursor: pointer; | ||
| } | ||
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| .game-mode_overlay { | ||
| position: relative; | ||
| top: 0; | ||
| left: 0; | ||
| width: 100%; | ||
| height: 100%; | ||
| opacity: 0; | ||
| transition: all 0.5s ease-in-out; | ||
| display: flex; | ||
| align-items: center; | ||
| justify-content: center; | ||
| } | ||
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| .game-mode_container:hover .game-mode_overlay { | ||
| opacity: 1; | ||
| background-color: rgb(22, 22, 21, 0.5); | ||
| } | ||
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| .game-mode_container:hover { | ||
| transform: rotate(-5deg) scale(1.2); | ||
| } | ||
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Tego nie musisz pisać, bo to jest w resecie Mirona dla wszystkich elementów.