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Pull requests: gfx-rs/wgpu

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Pull requests list

Backport #7721 to v26
#8375 opened Oct 18, 2025 by torokati44 Loading…
Backport #7721 to v27
#8374 opened Oct 18, 2025 by torokati44 Loading…
Disallow mixing command encoding APIs
#8373 opened Oct 17, 2025 by andyleiserson Loading…
4 of 7 tasks
WGSL parsing for mesh shaders
#8370 opened Oct 17, 2025 by inner-daemons Loading…
6 tasks done
Fix Cargo.lock issues and add --locked in CI
#8369 opened Oct 17, 2025 by andyleiserson Loading…
6 tasks
as_hal api examples
#8361 opened Oct 16, 2025 by cwfitzgerald Draft
6 tasks
Implement shader barycentrics
#8320 opened Oct 9, 2025 by atlv24 Loading…
5 of 6 tasks
[xtask] Attempt to handle CTS revision moving backwards
#8319 opened Oct 7, 2025 by andyleiserson Loading…
2 of 6 tasks
(Naga) Implement OpSpecConstantOp for the SPIR-V frontend
#8308 opened Oct 6, 2025 by hasenbanck Loading…
5 tasks done
Make multi-planar textures renderable
#8307 opened Oct 6, 2025 by noituri Loading…
5 of 6 tasks
Add pci bus and device uuid to AdapterInfo
#8290 opened Oct 2, 2025 by tychedelia Loading…
Use pointers instead of IDs for tracing
#8289 opened Oct 2, 2025 by andyleiserson Loading…
6 tasks
(Naga) Cooperative Matrix Support
#8251 opened Sep 20, 2025 by kvark Loading…
4 of 6 tasks
[naga spv-out] Handle matCx2 in uniform buffers
#8240 opened Sep 18, 2025 by jamienicol Loading…
5 of 6 tasks
Precompiled shaders macro
#8217 opened Sep 12, 2025 by inner-daemons Draft
6 tasks done
Add multiview limits and tests
#8206 opened Sep 10, 2025 by inner-daemons Loading…
6 tasks done
[metal] MTLDevice is thread-safe
#8168 opened Aug 29, 2025 by uael Loading…
5 of 6 tasks
hal/vulkan: Replace gpu-alloc by gpu-allocator
#8158 opened Aug 27, 2025 by DeltaEvo Draft
5 of 6 tasks
[hal/metal] Mesh Shaders
#8139 opened Aug 24, 2025 by inner-daemons Loading…
6 tasks done
Add mesh shading info to naga IR
#8104 opened Aug 14, 2025 by inner-daemons Loading…
6 tasks done
[hal metal] ray tracing acceleration structures
#8071 opened Aug 9, 2025 by Lichtso Loading…
5 tasks done
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