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| # Gno.land Litepaper | ||
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| Draft v0.1, December 2025 | ||
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| ## What is Gno? | ||
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| Gno.land is a platform for timeless code that stores truth in plain sight. | ||
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| Gno is a deterministic, Go-compatible programming environment. Smart contracts | ||
| exist as human-readable source code: permanently on-chain, directly auditable, | ||
| and inherently forkable. Governance is driven by contribution, not tokens. | ||
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| ## The Problem | ||
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| - **Bytecode opacity**: contracts are compiled, requiring tools to interpret | ||
| - **Manual state management**: developers serialize state by hand | ||
| - **Plutocratic governance**: voting power follows token holdings | ||
| - **Ecosystem fragmentation**: each platform has its own language and tools | ||
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| ## The Solution | ||
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| **Gno Language**: a deterministic Go variant (~99% compatible) with source-level | ||
| on-chain storage. Write in a familiar language; audit exactly what executes. | ||
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| **GnoVM**: an AST-based interpreter with automatic persistent object memory. | ||
| State management is transparent; developers focus on logic. | ||
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| **Proof of Contribution**: a reputation-based governance mechanism. Voting power | ||
| comes from verified contributions, not capital. | ||
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| ## Source Transparency | ||
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| Ethereum stores compiled bytecode: | ||
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| ``` | ||
| 0x608060405234801561001057600080fd5b50... | ||
| ``` | ||
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| Gno stores source code directly: | ||
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| ```go | ||
| func Transfer(to std.Address, amount int64) { | ||
| caller := std.PreviousRealm().Address() | ||
| balances[caller] -= amount | ||
| balances[to] += amount | ||
| } | ||
| ``` | ||
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| ## Platform Comparison | ||
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| | Feature | EVM | WASM | MoveVM | GnoVM | | ||
| |---------------|------------|------------|------------|--------------| | ||
| | On-chain | Bytecode | Bytecode | Bytecode | Source (AST) | | ||
| | Auditability | Decompiler | Decompiler | Decompiler | Direct | | ||
| | State model | Manual | Manual | Linear | Auto | | ||
| | Determinism | Partial | Partial | Strong | Strong | | ||
| | Language | Solidity | Rust | Move | Go | | ||
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| ## Learn More | ||
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| - https://docs.gno.land | ||
| - https://github.com/gnolang/gno | ||
| - https://gno.land | ||
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why Partial?