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(Fixed Issue : #11125) Wrong shortcut for grouping listed in Introduc… #11144

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4 changes: 2 additions & 2 deletions tutorials/2d/introduction_to_2d.rst
Original file line number Diff line number Diff line change
Expand Up @@ -152,12 +152,12 @@ Use the three-dot menu for this:
change the scaling at 0.1 steps if scaling snap is enabled and the scaling mode is used.

- **Lock selected nodes** (:kbd:`Ctrl + L`). Locks the selected nodes, preventing selection and movement in the
viewport. Clicking the button again (or using :kbd:`Ctrl + Shift + L`) unlocks the selected
viewport. Clicking the button again (or using :kbd:`Ctrl + L`) unlocks the selected
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Why did you make this change? It's incorrect.

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Thank you for your feedback, it was first time learning to contribute in github, I'll close the pull request

nodes. Locked nodes can only be selected in the scene tree.
They can easily be identified by a padlock next to their node names in the scene tree.
Clicking on this padlock also unlocks the nodes.
- **Group selected nodes** (:kbd:`Ctrl + G`). This allows selection of the root node if any
of the children are selected. Using :kbd:`Ctrl + G` ungroups them. Additionally, clicking
of the children are selected. Using :kbd:`Ctrl + Shift + G` ungroups them. Additionally, clicking
the ungroup button in the scene tree performs the same action.
- **Skeleton Options**: Provides options to work with Skeleton2D and Bone2D.

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