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@endavid endavid commented Nov 11, 2012

The Blender Export script is broken in Blender 2.64. It complains about UV not being a member of faceUV in line 151.

I changed the way of looping through vertices, but I think it's equivalent to the old way.

I uploaded the file to a different folder, so it is hard to understand the changes just by checking the diff of this pull request. But don't worry, I splitted the changes in 2 commits, so you can check the diff between the exporter for Blender 2.62 and this one here:

endavid@72ec5aa

I haven't tested the export of colored vertices, but since no UV it's involved, maybe it works without changes?

(It seems the Blender API changes more than the weather...)

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