- (Most recent) DirectX 12 Renderer: Deferred Rendering, Multithreading based on jobs, Shadow Mapping, NVTX3 integration, Automated CMake build
- 2D engine with ECS, Physics and OpenGL
- Game of Life implementation with OpenGL, GLFW, ImGUI
- GLSL editor with real-time shader visualization built using wxWidgets and OpenGL
- (Most recent) Trn: UE5 roughlike about dieselpunk battle trains
- Surv: UE5 top-down survival game with Escape From Tarkov-like inventroy system
- My kind of successful attempt to implement a helicopter controller in UE5 not using build-in vehicle physics
- Submittion for PJP Game Jam 2023-1 (Theme: Echoes). Created in a team of 2.
- Brackeys Ludum Dare 38 Clone on Unity
- A project I did to order as a programmer together with a designer. Features a bunch of scenes with printers that may be disassembled and assembled back, with visualization on how to do it and descriptions for every part