The Blender Quad Remesher Addon is a tool designed to enhance the modeling workflow by converting dense triangle meshes into clean, quad-based topology. This is particularly useful for artists and developers focused on creating high-quality models for animation and rendering.
- Quad Remeshing: Transform triangle meshes into quads for better deformation and cleaner topology.
- User-Friendly Interface: Easily accessible within Blender's interface to streamline the remeshing process.
- Customization Options: Adjust settings such as density, target face size, and more to achieve desired results.
- Download the addon from the repository.
- Open Blender and navigate to
Edit > Preferences > Add-ons. - Click
Installand select the downloaded ZIP file. - Enable the Quad Remesher addon in the Add-ons list.
- Select the mesh you want to remesh.
- Access the Quad Remesher panel in the side toolbar.
- Adjust settings according to your needs.
- Click on
Remeshto apply the changes.
This addon is licensed under the MIT License. Please refer to the LICENSE file for more details.
For support and feature requests, please open an issue in the repository. Contributions are welcome!
Special thanks to the Blender development community for their continuous support and resources.