Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 3 additions & 0 deletions tier0/wscript
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,8 @@ def configure(conf):
conf.define('TIER0_DLL_EXPORT',1)
# conf.define('NO_HOOK_MALLOC',1)

if conf.env.DEST_OS == 'freebsd': conf.check_cc(lib='execinfo')

def build(bld):
source = [
'assert_dialog.cpp',
Expand Down Expand Up @@ -82,6 +84,7 @@ def build(bld):
libs = ['ADVAPI32', 'WS2_32']
else:
libs = ['DL', 'M', 'LOG']
if bld.env.DEST_OS == 'freebsd': libs += ['EXECINFO']

install_path = bld.env.LIBDIR

Expand Down
3 changes: 2 additions & 1 deletion wscript
Original file line number Diff line number Diff line change
Expand Up @@ -591,7 +591,8 @@ def configure(conf):
conf.add_subproject(projects['game'])

def build(bld):
os.environ["CCACHE_DIR"] = os.path.abspath('.ccache/'+bld.env.COMPILER_CC+'/'+bld.env.DEST_OS+'/'+bld.env.DEST_CPU)
if not os.environ.get('CCACHE_DIR'):
os.environ["CCACHE_DIR"] = os.path.abspath('.ccache/'+bld.env.COMPILER_CC+'/'+bld.env.DEST_OS+'/'+bld.env.DEST_CPU)

if bld.env.DEST_OS in ['win32', 'android']:
sdl_name = 'SDL2.dll' if bld.env.DEST_OS == 'win32' else 'libSDL2.so'
Expand Down