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FranciscoBoschetti
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@ntasfi
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ntasfi commented Mar 25, 2019

Thank you for your work on this. It looks great. I left a few comments.

self.good_creep.update(dt)

self.player.draw(self.screen)
#self.player.draw(self.screen)
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Why is this commented out?

is_pad_hit = True

#then we test the cpu, much cleaner!
if pygame.sprite.collide_rect(self, cpuPlayer):
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Can you verify that this does not slow down the step speed? I believe using this function was slower.

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4 participants