fix m_BeforeUpdateTime produces garbage on first loop #210
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the original implementation calls
SDL_functions beforeSDL_initis called, which probably produces garbage results on first loop on some environments (Linux?)and on
practical-tools-for-simple-design/src/Core/Context.cpp
Lines 131 to 135 in 2866935
updateTimecan be a large negative number, causingSDL_Delayto sleep for a very long time