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45 changes: 44 additions & 1 deletion src/blocks/scratch3_control.js
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,8 @@ class Scratch3ControlBlocks {
control_get_counter: this.getCounter,
control_incr_counter: this.incrCounter,
control_clear_counter: this.clearCounter,
control_all_at_once: this.allAtOnce
control_all_at_once: this.allAtOnce,
control_if_elseif_else: this.ifElseIfElse,
};
}

Expand Down Expand Up @@ -201,6 +202,48 @@ class Scratch3ControlBlocks {
// removed before the release of 2.0.)
util.startBranch(1, false);
}

extractConditions (args) {
const conditions = {};
Object.keys(args).forEach(key => {
const match = key.match(/^CONDITION(\d+)$/); // 匹配 IF + 数字
if (match) {
const index = match[1] === '' ? 1 : parseInt(match[1], 10);
conditions[index] = Cast.toBoolean(args[key]); // 转换为布尔值
}
});
return conditions;
}

ifElseIfElse(args, util){
// 取else的索引
var elseIdx = args.mutation && args.mutation.else;
// 主 if 条件
const mainCondition = Cast.toBoolean(args.CONDITION);
if (mainCondition) {
util.startBranch(1, false); // 执行主 if 分支
return;
}
// 提取所有 else if 条件
const elseIfConditions = this.extractConditions(args);
const sortedIndices = Object
.keys(elseIfConditions)
.map(Number)
.sort();

// 按顺序检查 else if 条件
for (let i = 0; i < sortedIndices.length; i++) {
const index = sortedIndices[i];
if (elseIfConditions[index]) {
console.log(index, i+1);
util.startBranch(index, false);
return;
}
}

// 如果没有 else if 成立,执行 else 分支
util.startBranch(elseIdx, false);
}
}

module.exports = Scratch3ControlBlocks;