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Categories
Delta edited this page Jul 21, 2025
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This is a list of categories that can be used when submitting a mod to the manifest. If you need a new category or think an existing category should be changed, please open a GitHub issue
| Category | Description |
|---|---|
| Asset Importing | Improving and extending asset importing |
| Audio | Enhancements and tweaks related to audio |
| Bug Workaround | Any fix that directly addresses a bug |
| Context Menu | Additions or modification to the context menu |
| Controls | Adjustments to how a player can control the game including keybinds and gestures |
| Dashboard | Tweaks made to the Dash Menu, including to specific tabs such as Inventory, Contacts, Session |
| Hardware Integration | Adding additional support for otherwise unsupported hardware or hardware features and tweaks to existing support |
| Inspectors | Tweaks directly affecting the Inspector itself |
| Libraries | No standalone behavior. Intended to be utilized by other mods |
| Memes | Joke mod with little to no useful functionality |
| Misc | Anything that doesn't fit into another category or if you are otherwise unsure. May be re-categorized later |
| Optimization | Doing less for similar results or increasing performance, along with tools for assisting in this such as profilers |
| Plugins | Not mods. Plugins require adding -LoadAssembly to work and will likely break multiplayer compatibility |
| Protoflux | Tweaks made to ProtoFlux |
| Technical Tweaks | Low-level functionality intended for 'power users' or changing how the platform is interfaced with |
| Template | Templates and Examples, does not provide functionality and might not even load as a mod but serve as a starting point for creating them |
| Visual Tweaks | Changing how the rendering and post processing looks or the visuals of generated content |
| Wizards | Guided user interface assisting in the setup or modification of a more complex system |