Replies: 1 comment
-
Hi @pdJeeves pdJeeves thanks for your interest in Pinocchio. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I’m looking into using pinocchio as an IK library for animations; so i’m assuming that “frame” means something in robotics; regardless, my first goal is to generate a model from an animation armature. But I can’t figure out what add a frame does, or what it is, or if i need to? And the docs for “operational frames” just kind question if they should be explained or not; and i’m also unsure if thats the same thing as a frame on a model.
My first theory was that a joint is like an elbow and a frame is like a bone; but joints can be added to other joints with an offset, not just to frames; so that doesn’t seem to be the case, also adding a joint to a frame seems to have no settings for the joint.
My next theory was that a frame is like a base class of a joint, because adding a frame has a previous frame argument; and if i add a joint then there is no previous frame on that joint, so the previous frame must be the joint itself? But that doesn’t make much sense either?
Then i thought maybe it’s like a frame of reference? but then why would it have an offset? I guess a frame of reference would just be the joint matrix though so it can’t be that.
So yeah, what is it?
Beta Was this translation helpful? Give feedback.
All reactions