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You can set a planar joint for the mobile base and revolute joints at the wheels, then apply the wheel task from PlaCo. There is a full example in omniwheel.mp4PlaCo builds upon Pinocchio but it is a separate project. If you have questions about it, you can ask them in the PlaCo issue tracker. |
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hello,my model is mobile manipulator,as shown in the following picture.

I know that there is a planar joint type in pinocchio, but during simulation, I would like the wheels to move realistically. Should I build four wheels as rotating joints, or treat them as a whole and use plannar joints directly?
thanks
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