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tutorial-system

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**๋ณด์ž๋งˆ์ž ์ผ€์–ด**๋Š” ํ„ฐ์น˜ ๊ธฐ๋ฐ˜ ๋‡Œํ›ˆ๋ จ, Leap Motion ๊ธฐ๋ฐ˜ ์†๋™์ž‘ ๊ฒŒ์ž„, Kinect ๊ธฐ๋ฐ˜ ์ „์‹  ์ฒด์กฐ ์ฝ˜ํ…์ธ ๋กœ ๊ตฌ์„ฑ๋œ ์‹œ๋‹ˆ์–ด ์ธ์ง€ํ›ˆ๋ จ ํ”„๋กœ๊ทธ๋žจ์ž…๋‹ˆ๋‹ค. ์•ˆ๋ฉด ์ธ์‹ ๊ธฐ๋ฐ˜ ์‚ฌ์šฉ์ž ๊ตฌ๋ถ„ ๋ฐ ์Šค์ผ€์ค„ ๊ด€๋ฆฌ ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ํ—ฌ์Šค์ผ€์–ด ์ž๋™ํ™”์— ๊ธฐ์—ฌํ•ฉ๋‹ˆ๋‹ค.

  • Updated Jun 30, 2025
  • C#

โ€œ๋ณด์ž๋งˆ์ž ๋ธŒ๋ ˆ์ธโ€์€ ์‹œ๋‹ˆ์–ด ์ธ์ง€๋ ฅ ํ–ฅ์ƒ๊ณผ ์น˜๋งค ์˜ˆ๋ฐฉ์„ ์œ„ํ•œ Unity ๊ธฐ๋ฐ˜์˜ ์ธํ„ฐ๋ž™ํ‹ฐ๋ธŒ ๊ต์œก ์ฝ˜ํ…์ธ ์ž…๋‹ˆ๋‹ค. ํ„ฐ์น˜/์†๋™์ž‘ ์ธ์‹ ๋ฐ ๊ฐœ์ธ ๋งž์ถคํ˜• UI๋ฅผ ํ†ตํ•ด ๋ชฐ์ž…๊ฐ ์žˆ๊ณ  ์นœ์ˆ™ํ•œ ํ•™์Šต ๊ฒฝํ—˜์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.

  • Updated Jun 30, 2025
  • C#

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