UnityEvents triggered by states inside an Animator. Easy to use and performant.
-
Updated
Jan 11, 2021 - C#
UnityEvents triggered by states inside an Animator. Easy to use and performant.
A simple editor extension to enable unityevent reordering (draggable) feature
Tool that helps you keep track of UnityEvents in your Unity project
Trigger events while the button is pressed
UnityEvent-Driven architecture implemented through small and simple mono-behaviour components.
Unity examples such as scriptable objects, attributes, material property blocks, delegates, events and unity events
Add a description, image, and links to the unityevent topic page so that developers can more easily learn about it.
To associate your repository with the unityevent topic, visit your repo's landing page and select "manage topics."