Releases: game-ci/unity-builder
Releases Β· game-ci/unity-builder
Use improved next generation images (v2.x)
What's Changed
- BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) by @webbertakken in #556
- Add default value for androidExportType by @davidmfinol in #506
- Fix defaults by @AndrewKahr in #510
- Fix reflection code for setting buildAppBundle by @AndrewKahr in #512
- Revert android symbol to none by @AndrewKahr in #514
- Code cleanup by @AndrewKahr in #511
- Fix Builds Status Badge by @davidmfinol in #520
- Cloud runner develop - latest fixes by @frostebite in #524
- V3 Updates by @AndrewKahr in #529
- Build subtarget support for Unity 2021.2+ by @danielchipman in #532
- Fix macOS unity base path so that unity existence check works as intended by @VioletXF in #551
- Fix unity path by @VioletXF in #552
- Bump semver from 7.3.5 to 7.5.2 by @dependabot in #544
- Bump word-wrap from 1.2.3 to 1.2.4 by @dependabot in #548
- Removed checks for old unity versions by @EliasVal in #558
- Fix versions by @EliasVal in #559
New Contributors
- @danielchipman made their first contribution in #532
- @VioletXF made their first contribution in #551
- @EliasVal made their first contribution in #558
Full Changelog: v2.2.0...v3.0.0
v2.2.0 Add androidExportType, androidSymbolType, cacheUnityInstallationOnMac, unityHubVersionOnMac and QOL improvements
Pre-release
What's Changed
- Feature/support for unity licensing server linux by @simensan in #468
- Fix powershell quotation issue, when CUSTOM_PARAMETERS contains spaces by @ericroy in #470
- Cloud Runner Develop - 1.0 R.C 1 by @frostebite in #437
- Add Cloud Runner Pipeline to Main by @frostebite in #472
- Fix "large package handling" to redirect to shared folder by @frostebite in #473
- Fix: retained workspaces must fetch before resetting to needed commit by @frostebite in #476
- fix: Misc minor issues in image-environment-factory and windows docker by @AndrewKahr in #477
- feat: Android updates for Windows and androidVersionCode output by @AndrewKahr in #478
- feat(mac): Install mac Unity modules based on target platform for greater flexibility by @AndrewKahr in #481
- Bump json5 from 1.0.1 to 1.0.2 by @dependabot in #487
- Enable workflow dispatch (for checks workflow) by adding simple workflow to main by @frostebite in #492
- Cloud runner develop - better parameterization of s3 usage, improved async workflow and GC, github checks early integration by @frostebite in #479
- Bump http-cache-semantics from 4.1.0 to 4.1.1 by @dependabot in #498
- Improve mac unity setup steps by @AndrewKahr in #501
- Fix incorrect environment variables on macos runner by @cseteram in #499
- Fix action deprecation warnings by @AndrewKahr in #502
- Misc QOL Updates and bug fixes by @AndrewKahr in #505
New Contributors
- @simensan made their first contribution in #468
- @ericroy made their first contribution in #470
- @cseteram made their first contribution in #499
Full Changelog: v2.1.2...v2.2.0
v2.1.2 Fix android builds for 2018 versions. Upgrade to node 16.
Pass Android parameters for Windows builds π€πͺ
What's Changed
- Fix androidTargetSdkVersion by @davidmfinol in #425
- Bump @actions/core from 1.6.0 to 1.9.1 by @dependabot in #426
- chore: add game-ci github sponsoring option by @webbertakken in #429
- Update FUNDING.yml by @webbertakken in #431
- Pass Android parameters for Windows builds, fixes #434 by @singlerider in #436
- Bump jose from 1.28.1 to 1.28.2 by @dependabot in #435
New Contributors
- @singlerider made their first contribution in #436
Full Changelog: v2...v2.1.1
Support version tags not prepended with `v`
Behaviour change
If you are using versioning: Semantic
(default behaviour) (docs), version tags that are not prepended with a v
will start working as intended.
- fix: make v character in version tags optional by @webbertakken in #423
Technically this is a breaking change but we're releasing it as a minor update because we do not believe that it will affect anyone in practice.
Other changes
- Fix missing Android custom keystore by @davidmfinol in #400
- Fix ANDROID_TARGET_SDK_VERSION environment variable is missing by @davidmfinol in #412
- chore: update action-cats by @webbertakken in #421
- chore: remove audit pre push by @webbertakken in #422
Full Changelog: v2...v2.1.0
Fixes and quality of life upgrades π
What's Changed
- Streamline code styles by @webbertakken in #384
- Cloud runner v0.2 - continued quality of life improvements by @frostebite in #387
- Fix for 2021.3 Mac builds by @davidmfinol in #392
- fix: git private token not being set correctly for https by @khalid-sani in #394
- Cloud runner develop v0.1 by @frostebite in #395
- Fix mac return license by @davidmfinol in #397
New Contributors
- @khalid-sani made their first contribution in #394
Full Changelog: v2...v2.0.4
Cloud Runner + Unity Cloud Diagnostics support for iOS β
What's Changed
- Cloud Runner v0 - Reliable and trimmed down cloud runner by @frostebite in #353
- Fix iOS Fastlane build when using Unity Cloud Diagnostics by @gnomesley in #383
New Contributors
- @gnomesley made their first contribution in #383
Full Changelog: v2...v2.0.3
v2.0.2
What's Changed
- Add gitPrivateToken support again by @Philipp-M in #377
New Contributors
- @Philipp-M made their first contribution in #377
Full Changelog: v2...v2.0.2
v2.0.1
Upgrade to stable runtime image π³ great performance increase π BC in python alias π
v2.0.0
- Now using our new stable docker images based on Windows/Ubuntu π³
- Up to 60% performance improvement for smaller projects π
- BC:
python
now consistently aliasespython2
on all target platforms,python3
is still available when referenced directly. π
What's Changed
- Cloud Runner v2 by @frostebite in #310
- Bump tar from 6.1.0 to 6.1.11 by @dependabot in #330
- Bump shelljs from 0.8.4 to 0.8.5 by @dependabot in #331
- Initial Support for MacOS IL2CPP Builds by @AndrewKahr in #326
- Fix minor typo in mac build test workflow by @AndrewKahr in #333
- Sync docs2 by @davidmfinol in #341
- Fix Android build parameters error by @davidmfinol in #335
- Fix license issue by @davidmfinol in #346
- Update licensing path, to be treated as temporary/invisible path by @webbertakken in #348
- Restore androidSdkManagerParameters by @davidmfinol in #349
- Yarn dependencies upgrade & yarn lint update by @davidmfinol in #347
- Minor tweaks and corrections for cloud runner pipeline and branch parameter by @frostebite in #351
- feat: compatibility with self-hosted runners with SELinux by @paulpach in #355
- fix: op not permitted in self-hosted runner by @paulpach in #359
- Bump minimist from 1.2.5 to 1.2.6 by @dependabot in #361
- feat: work with rootless docker by @paulpach in #362
- Attempt to streamline dev lifecycle (git hooks) by @webbertakken in #357
- fix: ensure line endings by @webbertakken in #366
- perf: avoid building docker image by @paulpach in #365
- Revert windows and mac builds on PR by @davidmfinol in #367
- fix: windows build by @paulpach in #368
- Revert Husky by @davidmfinol in #372
- Switch to version 1 images by @webbertakken in #374
Includes alpha changes
This release also includes the changes from the 14 alpha releases.
New Contributors
Community
Join us on Discord @ https://game.ci/discord
Full changelog
Full Changelog: v1...v2.0.0