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Releases: game-ci/unity-builder

Initial Windows build-support 🪟

25 Jan 22:34
3d0eb08

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What's Changed

New Contributors

Acknowledgements

  • Special thanks for this release go out to @AndrewKahr for his help adding windows support to our images and builder itself. ❤️

Full Changelog: v2.0-alpha-13...v2.0.0-alpha-14

Fix issue with Tag versioning strategy 🏷

06 Sep 16:34
c317d14

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Fixes:

  • #287 fix strategy 'Tag' versioning

Credits:

Thanks to @estellise-yukihime for their contributions!

Run license activation in an empty directory 📂

30 Aug 23:22
3ebdb0e

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Changes:

  • #285 Run license activation in an empty directory

Updates:

  • #282 Bump path-parse from 1.0.6 to 1.0.7 dependencies
  • #277 Indicate how to support us
  • #275 Bump normalize-url from 4.5.0 to 4.5.1 dependencies

Small updates ⬆

08 Jul 10:53
3636446

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Pre-release

Changes:

  • #274 Improve invalid project path error message
  • #272 add default tag for feature request (in issue template)

Updates:

  • #275 Bump normalize-url from 4.5.0 to 4.5.1 dependencies
  • #269 Bump ws from 6.2.1 to 6.2.2 dependencies
  • #266 Bump browserslist from 4.16.4 to 4.16.6 dependencies
  • #264 Remote builder refactoring

Credits:

Thanks to @dependabot, @davidmfinol, and @frostebite for their contributions!

Resolve issues and remove `-nographics` flag. 🔥

22 May 19:21
9fff362

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Changes:

  • #261 Remove -nographics flag, ensure single -batchmode flag*

*requires game-ci/docker image >= 0.13 (builder uses latest 0.x automatically by default)

What does this mean?

  • ✅ Global Illumination (GI) system can be used again in all versions.
  • ✅ Full legacy render pipeline support
  • ✅ Full URP support
  • ✅ Full HDRP support
  • ✅ Many seemingly random crashes have been resolved

Except for the following versions which are hereby deprecated:

  • ❌ 2020.1.0f1 ~ 2020.1.5f1 (6 versions)

Credits:

Thanks to everyone who helped out determining the cause of several different issues.

Improved Addressables and permissions support 🎉

20 May 15:55
f0e18ea

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Changes:

  • #259 Ensure proper read permissions and cleanup build.sh

Fixes:

  • #262 Fixed addressable build failing on Addressable 1.17.17+
  • #260 Fix typo in issue template

Credits:

Thanks to @zhouxinwei97 for their contributions!

Add `chownFilesTo` parameter for library/artifact ownership 🎉

01 May 23:29
e31af20

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Changes:

  • #250 Chown files to a custom user after building (fix file ownership)

This means that you no longer need a separate chown step, which was sometimes also problematic in case of self-hosted runners. 🚀

Credits:

Thanks to @Bradshaw for their contributions!

Convert to TypeScript, AWS Fargate support, Addressables! 🚀

24 Apr 23:53
7e79385

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Changes:

  • #249 Closes #243 (Add namespace to avoid name conflict)
  • #246 Implement AWS Fargate support [Large build support]
  • #245 Aws ts (typescript improvements for AWS implementation)
  • #239 Add Discord link in issues
  • #234 Pass on USYM_UPLOAD_AUTH_TOKEN if defined
  • #231 Run default addressables build conditionally
  • #222 Create versioning.yml
  • #216 Add newline to isShallow output
  • #215 Only fetch if the repo is shallow (to avoid unnecessary errors)
  • #214 Security (reverting back from pull_request_target to pull_request, hardcoding the license)
  • #211 Clf support upm ssh keys
  • #206 Remove debug from versioning
  • #203 Split workflows into self-contained checks
  • #202 Secure licenses
  • #201 add activation workflow and set retention periods
  • #196 allow versions with -alpha,-rc,-rc.0 .... + don't fail build on versi…

Fixes:

  • #238 Fix build script for Unity 2018, by using reflection instead of version defines

Updates:

  • #237 Bump y18n from 4.0.0 to 4.0.1 dependencies
  • #228 Update repo url and status badges
  • #226 Refactor action to typescript
  • #213 Update README.md
  • #194 update deprecated workflow

Credits:

Huge thanks to @frostebite for the AWS Fargate implementation! 🎉
Huge thanks to @sbergen for adding support for Addressables out of the box! 🎉
Huge thanks to @davidmfinol for your 6 contributions in this release! 🎉

Also thanks to @dependabot, @mastef, @mob-sakai, @CrisFeo, @caiusno1 for their contributions! ♥

BuildOptions as customParameters and more

05 Jan 18:29
c8202c0

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Changes

#184 Remove anything recognizable as Unity
#186 Decode keystore to project folder
#188 Unity Version - auto from ProjectVersion.txt
#190 Pass buildOptions to the build with customParameters

Credits

Thanks to

  • @marekvalenta for allowing buildOptions like headless,
  • @imurashka for the decoding and
  • @davidmfinol for automatically detecting the project version, which are all great additions to this project.

Go open source!

Bugfix

19 Nov 10:19
df7d1e1

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Bugfix Pre-release
Pre-release

Changes

  • #181 Update index.js with linux-il2cpp fix