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4_4_load_control
Shun Moriya edited this page Sep 27, 2024
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- Select “Open Level Blueprint”.
- Select the class settings in the Level Blueprint window.
- Switch
Level Script Actor
toDungeon Level Script Actor
in Class Options > Parent Class.
- Compile.
- Choose a default for the level blueprint window class.
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Partiation Size
!
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Open the blueprint of the actor you want to include in the load control target.
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Add
DungeonComponentActivator
to the component.-
Enable Owner Actor Tick Control
. -
Enable Owner Actor Ai Control
. -
Enable Component Activation Control
. -
Enable Component Visibility Control
. -
Enable Collision Enable Control
*Enable Collision Enable Control
.
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Component activation, etc. is controlled when an actor enters or exits an active partition.
graph TD
DungeonLevelScript --> DungeonPartition
DungeonPartition --> DungeonComponentActivator
DungeonComponentActivator --> Actor[Owner Actor].
Actor --> Component
The white grid is the partition.
! [DungeonWorld](. /images/DungeonWorld.jpg)
- How to install DungeonGenerator plugin
- How to use DungeonGenerator plugin
- Prepare mesh parts
- Prepare DungeonGenerateParameter
- Generate a dungeon
- Applications
- Change log
- ダンジョン生成プラグインのインストール方法
- ダンジョン生成プラグインの使用方法
- メッシュパーツを用意する
- DungeonGenerateParameterを用意する
- ダンジョンを生成する
- 応用
- 変更履歴